Web 2.U
A blog about all things web (and occasional museum stuff too).
Our Bloggers
Jen Cork
Online Producer
Russ Weakley
Web Designer
Lynda Kelly
Manager Online, Editing and Audience Research
Miriam Arndt
Marketing Coordinator
Michael Hugill
Online Producer @michaelhugill
Irene Rubino
Intern
Archives
-
Web 2.U
- Feb 2012
- Mar 2012
- May 2012
- Jan 2012
- Dec 2011
- Nov 2011
- Oct 2011
- Sep 2011
- Aug 2011
- Jun 2011
- May 2011
-
Apr 2011
- Mobile is transforming everyday shopping
- My impressions from TCC11
- Agile development for museums
- Short notes from Transformations Conference
- Linkasaurus #6
- Linkasaurus! #5
- Grounding Digital Information Trends Part 2
- Grounding Digital Information Trends Part 1
- (#)WhyILoveMuseums Day
- Linkasaurus! #4
- Linkasaurus! #3
- Linkasaurus! #2
- Linkasaurus: Your Weekly Link Fix
- Mar 2011
- Feb 2011
- Jan 2011
Behind DangerOz: Working with Android
We have just released our DangerOz app for Android!
After we released DangerOz we received questions about why the app wasn’t available for Android. As discussed here, at that time we were so flat-strapped just getting it ready for the Apple Store that the thought of doing an Android version was a bit overwhelming. Also, we discovered along the way that these two platforms are so different it would have been like doing the app all over again from scratch!
As we are now realising that the Android market is an ever-growing one (check out this Business Insider blog post to see some stats) and in response to requests, we wanted to see what could be done. So, after a fortuitous meeting with a developer from Spacepeoples who offered to work with us, I’m really pleased to announce that we have released DangerOz in the Google Store. Note that we are still charging for the app (as discussed on this blog post) so it will be interesting to see the uptake, especially as Android users seem less likely to purchase apps according Yoni Heisler's blog post at Networked World.
A final thought: I see a lot of talk in the media about Apple vs. Android. I think we need to get beyond that discussion and celebrate the fact that we have choices, although this does mean we need to plan for both (and double the timeline for starters!). I also believe that Responsive Web Design may eventually supersede that argument anyway.
Download DangerOz for Apple and Android here.
Dr
Lynda Kelly
, Manager Online, Editing and Audience Research
Last Updated:
DangerOz - Home Screen View full size
Jen Cork
© Australian Museum
DangerOz - Icon View full size
Russ Weakley
© Australian Museum